If you’re looking to unlock the toy box mode chests quickly, I don’t think you can do it any faster than this…
Well, there’s not much Snow to be had here in LA, but that doesn’t stop you from enjoying a good song Mash Up. I’m a big fan of a few of the Star Trek: The Next Generation Picard songs that I’ve heard, and this is definitely one of them.
Often times developers insist that writing code first is the quickest way to get your product launched. For the most part this is a fallacy. Test Driven Development may result in slower ramp up, but that really means more investment in well designed and well structured code. Carpenters call this “measure twice and cut once.” Many developers go with the “measure, cut, measure, cut, measure, cut, glue, measure, get a new piece of wood” approach. Using a testing framework like Jasmine will reduce the overall costs (time and money) and improve the overall product.
TDD is also a great learning tool for newer developers. It helps encourage code reusability and encourages better design by reducing the reliance on monolithically giant functions/methods.
There’s a great write up I just came across that details several more benefits and explains how it improves the quality of the product while simultaneously reducing the overall time to market.
It’s kind of interesting how many of my personal heroes set out to change the world…and succeeded.
You all know how vocal I am about the fundamental flaw in the Android platform — the fragmentation. No matter what Google tries to do, they cannot convince their hardware manufacturers to provide release support for anything but the shiniest newest devices. I don’t fault the manufacturers because financially speaking, it would be a bad business decision for them to invest developers’ time and efforts into backporting the newest “dessert” to their older devices. Google has created an environment where equipment manufactures are responsible for functionality merges of enormous proportions. Any developer will tell you that merging code is a costly and often buggy process.
At its heart, Google is a giant ad agency trying to get as many eyeballs looking at their ads as possible. Google can’t enforce the OS upgrades so Google’s product (what some folks call “customers” — see cartoon at right; if you’re not paying for it, you are the product not the customer) is forced to suffer because they can’t upgrade and obtain the latest and greatest features or important bug and security fixes. And don’t forget, chances are good that you know someone with an Android phone, so your personal information on their device is in the mix as well.
Developers suffer because they need to support such an insurmountable fragmented ecosystem. For many small businesses, Android development is prohibitively expensive with little financial reward.
That’s why I was so excited to come across a plan that finally articles how Google it intends to rectify this fatal flaw with the too open mobile device platform. Do they need to virtually abandon the open-ness which they so vocally claim was superior? Yes — at least a little bit. Is this a bad thing? NO! Without a unifying vision and cohesive experience, manufactures, “customers” and developers are all made to suffer and you end up with the lowest possible denominator every time. By centralizing control of the critical aspects and drastically reducing the complexity of what must be rolled out, they might actually be able to turn the fragmentation issue around. Unfortunately it’ll take a couple of years to ripple through the ecosystem as all the lion’s share of today’s non-upgradeable devices need to slowly be retired through damage or upgrades. It’s an exciting start to say the least, and who knows, eventually I might even need to add an Android category to this blog…
…oh and hey, what’s that? Microsoft bought Nokia to also gain tighter control of hardware and software integration? Gee there might be something to that after all.
For anyone in the greater Los Angeles Metro area, I’ll be presenting concepts on working with WordPress in the enterprise at WordCamp LA 2013. If you’re not familiar with WordCamp, it’s a conference where developers, designers, content producers and business folks all gather to discuss concepts, strategy and implementation approaches for WordPress. It caters to users of all skill levels and runs 2 days. Tickets are available from the site.
I spotted Donkey Kong, Mario Kart, Super Mario Brothers, Joust, Football, a fighting game that reminds me a little of Super Smash Bros and a side scroller that made me think about Sonic the Hedgehog. So what else did I miss?
Ever wonder if that morning boost does more than just clear up the fog? Coffee is a great source of caffeine and comes with a number of added benefits such as warding off depression, various types of cancer, diabetes and Alzheimer’s — which in my opinion outweigh the negatives associated with coffee drinking. I’ve (mostly) given up soda and other soft-drinks, so coffee and cream (no sugar) is my primary source of caffeine now since it’s a natural way to get caffeine without any fake sweeteners or other chemicals. Essentially, I like to think of coffee as a dehydrated type of fruit juice.
I’ve never understood exactly how coffee and caffeine works. This 4 minute science video explains — in an ever increasingly caffeinated way — what happens when caffeine hits your system, how the drug affects in your brain, and how much it would take to kill you. Spoiler alert, it’s pretty tough to coffee yourself to death.